Week 8: Which aspects of story and game mechanics will be useful in your class and how might you use them?

Now that Matera has given me the information about the mechanics of gamifying a class, as well as creating a story to accompany gamification, I decided to read other teachers’ experiences with gamification in their class.  Liz Kolb suggests that I use gamification software such as GradeCraft, 3DGameLab, Classcraft, and The Virtual Locker. (2015) I … Continue reading Week 8: Which aspects of story and game mechanics will be useful in your class and how might you use them?

Week 7: How do you or might you use language to change the way that your students think about learning in the classroom?

What is Purpose-Driven-Learning?  Moreno poses the simple question, “What is the purpose of school?”, and makes the simple response, “The purpose of school is learning.” (Moreno, 2015).  Matera describes ten common qualities that successful people have in common, which Adam Moreno stated in his blog (quotes from blog). Confidence: “Be who you are and say … Continue reading Week 7: How do you or might you use language to change the way that your students think about learning in the classroom?

Essential Question: What is the implication of player type on game design?

It has been an interesting week reading about game design, specifically player type.  I have always known there were different types of gamers, but Richard Bartle describes four types: achievers, explorers, socializers, and killers.  (Bartle, 1996) The following summary comes from Kiang (2016) Achievers: Seek to improve power and status.  Fun comes from points and … Continue reading Essential Question: What is the implication of player type on game design?

Week 5: Games make kids want to learn?

For this week’s blog, we needed to find information and research on confirming or refuting Matera’s claims on gamification.  One question came immediately to my mind, and that is what percentage of students play “games”? There are numerous websites and research dedicated to “video games”, but not that many for traditional games such as board … Continue reading Week 5: Games make kids want to learn?